7ARTRemesh
by Meshy
Remesh, rescale and re-export a model for printing or another pipeline.
Remesh takes a model you already have and changes its topology, its scale and its file format — GLB, FBX, OBJ, STL or USDZ — anywhere from 10,000 to 300,000 polygons, for 40 credits a run. It is the cheapest action in the 3D studio, because it is not generating anything new. Use it to bring a mesh down to a game-engine budget, out to a printable format, or across into another pipeline.
01 / Specs
What Remesh does on 7ART
Every figure below is what 7ART offers and charges for this model, read from the studio's own tables — not from a vendor spec sheet.
Published specs
Running it here
02 / Fit
What it is for, and what to know
What this model is for, in the catalogue's own words — and everything that would be annoying to discover after you clicked Generate.
용도
Remesh, rescale and re-export a model for printing or another pipeline.Remesh
알아두면 좋은 점
사용에 대한 제한 사항은 없습니다. 3D 스튜디오 선택기에서 일반 항목으로 표시되며, 이를 선택하기만 하면 생성할 수 있습니다.
03 / Credits
What it costs
7ART bills in credits, and one balance covers every model in the studio. These are this line's rates exactly as the catalogue states them.
40 per run
달러가 아닌 크레딧 — 하나의 잔액으로 스튜디오 내 모든 모델을 이용할 수 있습니다. 크레딧의 작동 방식
Run Remesh on 7ART
Every model in the catalogue sits in the same picker, on the same credit balance. No per-vendor subscription, no second account, no new UI to learn.