7ARTRetexture Engine
by Meshy
Re-textures a mesh you already have, from a prompt or a style image.
The Retexture Engine works on a mesh you already have rather than generating a new one: give it a prompt or a style image and it re-skins the model with PBR materials, for 60 credits a run. It takes exactly one style image, so a look assembled from several references has to be carried by the prompt instead. It re-textures rather than re-models — if the geometry is wrong, this will not fix it.
01 / Specs
What Retexture Engine does on 7ART
Every figure below is what 7ART offers and charges for this model, read from the studio's own tables — not from a vendor spec sheet.
Published specs
Running it here
02 / Fit
What it is for, and what to know
What this model is for, in the catalogue's own words — and everything that would be annoying to discover after you clicked Generate.
용도
Re-textures a mesh you already have, from a prompt or a style image.Retexture Engine
알아두면 좋은 점
사용에 대한 제한 사항은 없습니다. 3D 스튜디오 선택기에서 일반 항목으로 표시되며, 이를 선택하기만 하면 생성할 수 있습니다.
03 / Credits
What it costs
7ART bills in credits, and one balance covers every model in the studio. These are this line's rates exactly as the catalogue states them.
60 per run
달러가 아닌 크레딧 — 하나의 잔액으로 스튜디오 내 모든 모델을 이용할 수 있습니다. 크레딧의 작동 방식
Run Retexture Engine on 7ART
Every model in the catalogue sits in the same picker, on the same credit balance. No per-vendor subscription, no second account, no new UI to learn.