7ART
All models
3D model

Retexture Engine

by Meshy

Re-textures a mesh you already have, from a prompt or a style image.

The Retexture Engine works on a mesh you already have rather than generating a new one: give it a prompt or a style image and it re-skins the model with PBR materials, for 60 credits a run. It takes exactly one style image, so a look assembled from several references has to be carried by the prompt instead. It re-textures rather than re-models — if the geometry is wrong, this will not fix it.

01 / Specs

What Retexture Engine does on 7ART

Every figure below is what 7ART offers and charges for this model, read from the studio's own tables — not from a vendor spec sheet.

Published specs

Input
An existing mesh + 1 style image
Extras
PBR

Running it here

Versions
One model
Runs in
3D studio
Vendor
Meshy
Credits
60 per run

02 / Fit

What it is for, and what to know

What this model is for, in the catalogue's own words — and everything that would be annoying to discover after you clicked Generate.

용도

Re-textures a mesh you already have, from a prompt or a style image.Retexture Engine

알아두면 좋은 점

사용에 대한 제한 사항은 없습니다. 3D 스튜디오 선택기에서 일반 항목으로 표시되며, 이를 선택하기만 하면 생성할 수 있습니다.

03 / Credits

What it costs

7ART bills in credits, and one balance covers every model in the studio. These are this line's rates exactly as the catalogue states them.

60 per run

달러가 아닌 크레딧 — 하나의 잔액으로 스튜디오 내 모든 모델을 이용할 수 있습니다. 크레딧의 작동 방식

Run Retexture Engine on 7ART

Every model in the catalogue sits in the same picker, on the same credit balance. No per-vendor subscription, no second account, no new UI to learn.