7ARTRemesh
by Meshy
Remesh, rescale and re-export a model for printing or another pipeline.
Remesh takes a model you already have and changes its topology, its scale and its file format — GLB, FBX, OBJ, STL or USDZ — anywhere from 10,000 to 300,000 polygons, for 40 credits a run. It is the cheapest action in the 3D studio, because it is not generating anything new. Use it to bring a mesh down to a game-engine budget, out to a printable format, or across into another pipeline.
01 / Specs
What Remesh does on 7ART
Every figure below is what 7ART offers and charges for this model, read from the studio's own tables — not from a vendor spec sheet.
Published specs
Running it here
02 / Fit
What it is for, and what to know
What this model is for, in the catalogue’s own words — and everything that would be annoying to discover after you clicked Generate.
What it is for
Remesh, rescale and re-export a model for printing or another pipeline.Remesh
What to know
No access caveats. It is a plain row in the 3D studio picker — pick it and generate.
03 / Credits
What it costs
7ART bills in credits, and one balance covers every model in the studio. These are this line's rates exactly as the catalogue states them.
40 per run
Credits, not dollars — one balance covers every model in the studio. How credits work
Run Remesh on 7ART
Every model in the catalogue sits in the same picker, on the same credit balance. No per-vendor subscription, no second account, no new UI to learn.