7ART
All models
3D model

Remesh

by Meshy

Remesh, rescale and re-export a model for printing or another pipeline.

Remesh takes a model you already have and changes its topology, its scale and its file format — GLB, FBX, OBJ, STL or USDZ — anywhere from 10,000 to 300,000 polygons, for 40 credits a run. It is the cheapest action in the 3D studio, because it is not generating anything new. Use it to bring a mesh down to a game-engine budget, out to a printable format, or across into another pipeline.

01 / Specs

What Remesh does on 7ART

Every figure below is what 7ART offers and charges for this model, read from the studio's own tables — not from a vendor spec sheet.

Published specs

Input
An existing mesh
Polycount
10,000–300,000
Formats
GLB · FBX · OBJ · STL · USDZ

Running it here

Versions
One model
Runs in
3D studio
Vendor
Meshy
Credits
40 per run

02 / Fit

What it is for, and what to know

What this model is for, in the catalogue’s own words — and everything that would be annoying to discover after you clicked Generate.

What it is for

Remesh, rescale and re-export a model for printing or another pipeline.Remesh

What to know

No access caveats. It is a plain row in the 3D studio picker — pick it and generate.

03 / Credits

What it costs

7ART bills in credits, and one balance covers every model in the studio. These are this line's rates exactly as the catalogue states them.

40 per run

Credits, not dollars — one balance covers every model in the studio. How credits work

Run Remesh on 7ART

Every model in the catalogue sits in the same picker, on the same credit balance. No per-vendor subscription, no second account, no new UI to learn.